So I realized recently that even though I had things working here in the admin screens, they wouldn't work from a new install. I'm in the middle of writing a 'bootstrap' routine that will get called during the installation of the module to ensure the type tables are properly initialized and populated with module pre-defined types.
If you're following along with your own installation and come up with a memory out error or 500 error, you'll need to run rpg_types(null, false, true); until I get it fixed. Devel.module is your friend.
Aaron


Comments
Update
Is there any update on this, and is there any way to help out if one has little coding experience (such as myself.)
Moved to Harrisburg, PA
I just completed my move, so plan to continue development of the RPG module this week. There are definitely areas people can help with, although I need to finish the road map for development. Thanks for the offer!
Off the top of my head, besides programming: bug testing, sample game development, writing tutorials, sample artwork, QA, documentation, brainstorming.
Aaron Winborn